If I were a child and old enough to play a game of this sort, there would probably be far more interesting things for me to do on the computer than play The Game of LIFE. For this reason, I'm not sure how useful a computer version of this game is. As a result, this is a game that children will play with their friends or that the whole family will play together. Consequently, everyone has about an equal chance of winning any given playing.
Thus, players don't get punished for making bad decisions: they simply get punished for bad luck.
You simply spin the spinner and move as many spaces as it tells you. The Game of LIFE is an excellent children's game because there are a minimal number of decisions to make during play. Hasbro Interactive are releasing quite a few of their boardgame titles on computer (such as the aforementioned Sorry! as well as Axis & Allies), and as a result we're now able to play The Game of LIFE without having to clean off the dining room table. Of course, this is 1998, so it seems almost natural that a version would be released for the computer.
While the fact was that the only thing you might learn was a bizarre caricature of life according to stereotypes formed during the 1950's, The Game of LIFE was certainly one of the children's/family games that most people of my generation will remember having played on at least a few occasions, along with such games as Sorry! and Clue. "You can learn about life when you play The Game of LIFE!" Many (American) readers will instantly recognize this catchy television jingle of some twenty years ago promoting the old boardgame by this name.